Screenshots of the capital city of the "Morkon"-faction in Elex 2. My tasks included the early blockout and city layout to the finished location with modelling, texturing, set dressing, lighting and optimization.
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The city is built into a mountain and consists of unique cave and room meshes and a modular subway tunnel set.
In addition I created 3 different train wagons with attachments for further variations.
The textures used are tilables with trimsheets, decals and vertex paint for dirt variations, which were provided to me.
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Also a huge thanks to my co-workers who made this possible.
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Environment Art:
https://www.artstation.com/marvinodoomnuamah
https://www.artstation.com/robertredecki
Thiemo Vetter
Jens Pöhlmann
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Art Direction:
https://www.artstation.com/honigkuchenpferd
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Concept Art:
Nicolas Klug