Website powered by

Tears of Avia Weapons

I worked for CooCooSqueaky ltd.'s "Tears of Avia".
It was my job to model and texture weapon batches on existing concepts.
This weapon batch is called "Eclipse".
3*1K Texture

The original shaders were made for unity engine 4, the visuals in here are realtime renders of Quixel 3DO2.

All rights belong to CooCooSqueaky LTD.

Markus kiesewetter signature1
Markus kiesewetter signature2