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Markus Kiesewetter
Markus Kiesewetter
3D Artist - Piranha Bytes
Essen, Germany

Skills

3D ModelingTexturingEnvironment ModelingGame DevelopmentGame Design

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
Unity
Unity
xNormal
xNormal
V-Ray
V-Ray

Reel

Experience

  • 3D Generalist at Treiber + Partner
    Neuss, Germany
    October 2017 - March 2018

    Product & Interior real-time Visualisation for Marketing Research.

  • 3D Artist at Raw Vengeance Games
    Remotely
    January 2016 - Present

    3D Artist for Low/High-Poly and Texturing

  • 3D Generalist Internship at [zerone] gmbh
    Düsseldorf, Germany
    March 2015 - September 2015

  • Bachelor of Science - Gamedesign at Mediadesign Hochschule
    Düsseldorf
    October 2012 - March 2016