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Sci-fi Underground Entrance

For this artwork, I set out to create the iconic "sci-fi corridor" project, but I felt it needed something more. So, I decided to design it as an underground entrance to a facility. I aimed to keep the overall wall design relatively "lightweight" to blend parts of it seamlessly with the surrounding cave rock. Halfway through, I also added a small maintenance scene at one of the wall panels to highlight this detail a bit more.

The master material uses a roughness variation mask and a dirt mask, with the dirt mask additionally controlled by vertex color within the editor. Both the roughness variation and the dirt mask are world-aligned, with control sliders for flexibility.

The master material uses a roughness variation mask and a dirt mask, with the dirt mask additionally controlled by vertex color within the editor. Both the roughness variation and the dirt mask are world-aligned, with control sliders for flexibility.